Overview
Life, Faith, and Story
Life, faith, and stories rising from the swamp in a single player-facing summary of the marsh.
Government
Clans, Councils, Wading Spire
A volatile council of swamp clans ruled by Chieftain Snaggleroot from the leaning Wading Spire.
Underworld
Rotroot Syndicate Routes
The Rotroot Syndicate and countless smugglers ply hidden canals, trading poisons, corpses, and contraband.
Altars & Faith
Rot, Silence, and the Drowned
Driftwood shrines honor the Verdant Cycle, Veil of Silence, the Coin’s Edge, and the whispering Drowned.
Resources & Trade
Venom, Herbs, Salvage
Venoms, rare herbs, bog-leathers, and relics dredged from sunken ruins fuel a perilous economy.
Defenses & Threats
Traps, Mist, Bog-Beasts
Swamp traps, mist wards, bog-beasts, and ambush tactics turn the marsh itself into a weapon.
Social Hubs & Daily Life
Markets on the Mire
Floating taverns, the Croaking Pit, and the moonlit Drip Market define life above the mire.