Overview
Tides, Mist, and Memory
A broad look at Sablemere’s landscape, tone, and role along the coast — where swamp, sea, and mountain all meet.
The Tidecouncil
Hunt, Faith, and Memory
The threefold leadership of Sablemere, where seasonal authority shifts between wardens, seers, and elders.
The Deep Currents
Quiet Deals Beneath Dark Water
Smugglers, relic-traders, and ritual duels along the Murkmist Pass — the hidden flows of power beneath the reeds.
The Living Cycle
Shrines of Bone and Tide
Faith shaped by decay and renewal, where shrines of driftwood and shell honor the swamp’s endless turning.
Gifts of the Mire
Resin, Venom, and Bonecraft
Medicinal herbs, alchemical reagents, cured hides, and carved bonework traded cautiously with inland realms.
The Swamp’s Teeth
Bogs, Ambush, and Fog
Natural defenses, Scaleguard tactics, and the treacherous terrain that makes invasion a slow, drowning mistake.
Echoes of the Tide
Markets, Drums, and Storm-Feasts
Floating gatherings in Blacktide Haven, storm-lit feasts on Saltfang Strand, and the rites that bind the clans.